using System.Collections.Generic;

namespace PluginFrame
{
	public interface IRuleEditor
	{
		string RuleItemName { get; set; }

		string RuleProperty { get; set; }

		List<IConditionEditor> ConditionEditorList { get; set; }

		string RuleInterpretation { get; set; }

		string RuleTarget { get; set; }

		string RuleColorName { get; set; }
	}
}
